Forget your power fantasy.
Slash Quest’s simple yet unfamiliar controls will put you in the shoes of an unlikely
knight with a big heart, an even bigger weapon, and absolutely zero skills.
Do you have what it takes to reunite Swordie with the Queen?
Slash Quest was born in a game jam called Ludum Dare back in late 2015, when Big Green Pillow teamed up with Mother Gaia and the mysterious Breakmaster Cylinder to create a game under the themes "two buttons" and "growing". After that it was years of weekends and late nights slowly chipping away at a demo, which became easier when Mother Gaia and Big Green Pillow started sharing an office in 2017.
In late 2018, we partnered with Noodlecake and Apple Arcade to bring Slash Quest to a wider audience and the game was finally released in 2020, we were thrilled by the positive feedback and support from players and critics.
The project was recently granted the Indie Games Fund from Google, which helped us to keep improving the game and adding new features.
We are currently working on a spin-off/expansion that will be released in 2024, and we can’t wait to share more details with you soon. Thank you for playing Slash Quest and joining us on this amazing adventure!
Big Green Pillow
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